We’re thrilled to welcome nearly 1,000 developers from around the world to Oculus Connect, our first developer conference. If you’re not at the event, you can join us for the remaining keynotes live on www.twitch.tv/oculus. Michael Abrash will be speaking next starting at 10:30am PST, and John Carmack will follow him at 11:30 PST. You can see the full show schedule at www.oculus.com/connect. Crescent Bay Prototype We’re really excited to introduce a new feature prototype, Crescent Bay. Crescent...Continue reading..
DK2s Now Shipping DK2s have started shipping out to developers in the Americas, Europe, Africa, and Asia, and we expect to have over 9,000 DK2s in developers’ hands by the end of next week. We’re working out a minor snag for Oceanic customers, but we hope to have the issue resolved soon. Customers in the first batch of pre-orders should receive a payment notification once the order has been processed by the distribution center. Thank you for your continued patience as we build more kits and...Continue reading..
Oculus Connect Applications Now Open! We’ve started accepting applications for Oculus Connect! The registration form is located at the bottom of the main page at https://www.oculus.com/connect. Attendees will be the first to learn about upcoming Oculus technology, with sessions and workshops led by Oculus engineers and industry pioneers. Developers at the event will also have opportunities to receive design and engineering feedback directly from the Oculus team in hands-on labs. The event will...Continue reading..
We’re thrilled to announce Oculus Connect, a developer conference that brings together engineers, designers, and creatives from around the world to share and collaborate in the interest of creating the best virtual reality experiences possible. In the last two years, we’ve seen more virtual reality content built than in the last two decades, and that’s a direct result of incredible work by the community. With virtual reality’s momentum at an all-time high, this is a unique moment for the...Continue reading..
E3 is officially underway, and we’re here meeting with developers and media. Last year, the Oculus Rift was officially nominated for Best Hardware of E3. This year, we wanted to do something special to celebrate the first anniversary of its public debut. We generally develop features for the consumer Rift using top-secret prototypes that are kept under lock and key at Oculus HQ. But for the first time, we’ll be sharing one of these prototypes with the public: a 1080p HD Oculus Rift. HD VR Raising...Continue reading..
We thought we’d share a short and sweet Oculus update to help kick off the weekend. Shipping Update Since our last update (May 1st), we’ve shipped roughly 2,500 dev kits, bringing the total number of dev kits in the wild to just over 6,000. We’re on track to ship the remaining 1,500 Kickstarter kits before the end of May. Palmer, Nate, Michael and Brendan signing Rift dev kits for backers. To everyone who’s still waiting for their Rift: Thank you for your patience! We’re almost there. To...Continue reading..
The Oculus team will be at the Game Developers Conference in San Francisco this week, Wednesday, March 27th through Friday, March 29th. You’ll find us at booth 218 on the GDC Expo floor (South Hall). Joe has been working on the booth non-stop since he arrived and it’s starting to look great. If you have a chance, come check out a demo and say Hi. On Virtual Reality We’re giving two talks on virtual reality while we’re here: the first on the challenges of designing and implementing great...Continue reading..
Every day people ask us, “Have you read Ready Player One?” If you’re unfamiliar with the critically acclaimed novel, Ready Player One is about the exciting power and possibilities of virtual reality. Around Oculus, Ready Player One has become required reading. We can’t recommend it highly enough. In February, we were lucky enough to have Ernest Cline, author of Ready Player One, by the office to check out a demo and meet the team. If you haven’t had a chance to read Ready Player...Continue reading..
What an incredible trip to CES 2013! An enormous thank you to everyone who stopped by for a demo, to all the fans who supported us during the show, and most of all, to you, the backers that made this happen! What’s especially cool is that our CES demos were built on the same software stack that developers will be using come March (Oculus SDK, new Oculus VR™ tracker, and Unity and Unreal Engine 3 integrations). There are plenty of fantastic articles from the show, but we wanted to share...Continue reading..
We wrapped up Unite this evening after our presentation on Unity + the Rift. For those of you that were in the audience, thank you again for attending our talk (and sorry for the technical delays)! Reddit AMAA – Aug 28th, 10am PST I’ll be doing an AMAA (Ask Me Almost Anything) on Reddit on the 28th starting at 10am PST, just for fun. I’ll be answering questions about Oculus VR™, the Rift, and virtual reality technology. If you’re unfamiliar with Reddit AMAs, you can...Continue reading..