Today at GDC, we unveiled Oculus Rift S—a new VR headset that combines the convenience of built-in Oculus Insight tracking technology with the full power of your PC. Built on the Rift platform, Rift S gives gamers and tech enthusiasts access to the most immersive content that VR has to offer, and it’s launching in Spring 2019 for $399 USD.
Rift S replaces the original Rift with an upgrade to a higher resolution display, improved optics, and a feature called Passthrough+, which gives you a glimpse of the real world around you without ever taking off the headset.
Rift S works with the Rift platform, giving you access to the top-selling and most immersive VR titles on Day 1—and even more groundbreaking games like Asgard’s Wrath, Defector, and Stormland on the horizon. Improved optics and display technology deliver a sharper picture with higher pixel density for an even more immersive gaming experience. Games on Rift have never looked better.
We partnered with Lenovo™ to design Rift S, drawing on their experience in the VR and AR space and feedback from the Lenovo Legion™ gaming community. Lenovo co-designed the Rift S for increased comfort, better weight distribution, and improved light blocking, as well as a simple, single-cable system for a clutter-free experience. Rift S features the same integrated audio system as Oculus Quest and Oculus Go, with a headphone jack that lets you use your own favorite headphones.
Like Quest, Rift S features Oculus Insight, our state-of-the-art inside-out tracking technology. Say goodbye to external sensors—Oculus Insight gets you into the game with ease. Using computer vision algorithms, Oculus Insight captures, traces, and navigates physical spaces in real time. The Rift S headset features five sensors to maximize tracking volume in support of the existing Rift library. Oculus Touch controllers, redesigned for inside-out tracking, bring familiar hand presence and input so you can grab, point, and gesture through the best of VR.
We’re also enabling a true stereo-correct passthrough feature, Passthrough+. It utilizes core Oculus runtime advancements, including ASW, to produce a comfortable experience with minimal depth disparity or performance impact. It’s especially helpful any time you need to step or see outside of your play space.
Because Rift and Rift S share the same core platform experience, current Rift owners will be able to take advantage of our continued software updates. They’ll also enjoy access to the same games available today and coming in the future.
We can’t wait to share more in the weeks ahead. Sign up for all the latest updates at oculus.com/rift-s.
— The Oculus Team