Awarded the Gold for Best Game at the Halo Awards during VR Days Europe 2019, Death Lap puts you behind the wheel in a darkly comic game show where you have to drive to survive. And it’s crossing the finish line of Oculus Quest and the Rift Platform today!
“After Anshar Wars, Anshar Wars 2, and Anshar Online, we wanted to make something different this time—not a sci-fi flying game,” explains OZWE Games Art Director Camille Muller. “We had become experts in motion-based games with a moving camera, and it would have been a shame not to use our expertise, so we thought about making a racing game. That’s how the idea of Death Lap came up.”
With bright, bold colors and inspiration drawn from 1980s B-movies, Death Lap has something for VR aficionados and newcomers alike. “We spent a lot of time creating an innovative control scheme that doesn’t make people uncomfortable while driving,” says OZWE Games CEO Stéphane Intissar. “We learned a lot from our previous titles, the Anshar Wars series, where the players have to move all the time. In Death Lap, players can choose between three comfort modes, with various intensity. We hope this will please a large population.”
Each vehicle has its own unique upsides, giving you the chance to pair the best car with each track as you hone your driving skills. “The game’s campaign evolves with the player’s skills and knowledge more than just unlocking race after race,” notes OZWE Games Game Designer Yoan Santelli. “The more the player plays, the more they learn on each car and track. With this knowledge, they’ll improve race time, score, etc., and this is where the AI levels up to match the player skills. Really good players will battle against very strong AI opponents.”
“Each track is very different and gets harder and harder to master,” adds Intissar. “Don’t be surprised if some players have a very good lap time because each of them has a secret passage that only master players will discover. The leaderboard will be intimidating, but it takes time to master all of the skills.”
And because you aim with one arm while steering with the other, your shots aren’t limited by the direction your car’s traveling. In this racing game, your weapons point whichever way you want them to.
“Moving your body to shoot backward, aim with your arm, turn your head to see an enemy coming from the side—all those kinds of interactions are so much more fun when you do them with your body instead of just pushing buttons on a controller,” says Santelli. “You forget really fast about how to control your character and focus instead on the actions you want to make. You are the character.”