Today at the Samsung Galaxy Unpacked event in Barcelona, Samsung announced that Gear VR Innovator Edition will be expanded to the just announced Samsung Galaxy S6 and Samsung Galaxy S6 edge smartphones!
The new Gear VR Innovator Edition for Samsung Galaxy S6 and S6 edge
Gear VR Innovator Edition on the Galaxy Note 4 provided developers a platform for building and sharing the first generation of mobile virtual reality. With Gear VR Innovator Edition now coming to the Galaxy S6 series, more people will be diving into virtual reality using their Android smartphones than ever before.
Attendees at Samsung Unpacked try the new Gear VR Innovator Edition for the Samsung Galaxy S6
Alongside the announcement, we’re launching a preview of commerce on the Oculus VR Store in the United States, allowing developers to sell their content to other Innovator Edition users. We also have a slate of new games and experiences coming available for purchase in the United States through the Oculus VR Store later this month. We’re working on expanding commerce to the rest of world, along with additional features like in-app purchasing. We’ll keep everyone posted on progress.
On top of these new games, applications, and experiences, we’re making a number of short films available to stream within Oculus Cinema, including Lunar, Plot Device, and the brand new film, Immersion. We’re also launching improvements to Oculus 360 Photos with support for stereoscopic panoramas and updated content soon, so stay tuned to see what comes next.
Oculus Mobile SDK v0.4.3 Now Available
In preparation for the Gear VR Innovator Edition on S6, we’ve released v0.4.3 of the Oculus Mobile SDK, which has a number of performance and stability fixes, including improvements to correction for yaw drift, Samsung Galaxy S6 support and device-specific fixes, and updates to localization in the Oculus Universal Menu.
The full release notes for 0.4.3 are available on the Oculus Developer Center.
As of 0.4.3, we’ve unified the Oculus Unity integration, allowing developers to more easily build once for Oculus and then publish to PC or Mobile through the Unity Editor. In addition, developers using Unity Free 4.6 will now have access to a head-tracked splash screen that is approved for submission to the Oculus Store.
We’re incredibly excited about this next iteration of the hardware and software in collaboration with Samsung, and we’re looking forward to seeing what you create next, especially during the upcoming Mobile VR Jam 2015!
— The Oculus Team