Cherished by many as a hub of gaming innovation, Japan has steadily produced groundbreaking characters and digital worlds for decades. Just a few weeks ago, we revealed a lineup of Japanese titles starring seminal characters, and today, we’re excited to say you can finally experience them all. Hatsune Miku VR, Kizuna AI – Touch the Beat!, Little Witch Academia, andSpace Channel 5 VR Kinda Funky News Flash! are all available now on the Quest and Rift platforms.
A few words from Little Witch Academia: VR Broom Racing Producer Naoya Koji.
What’s the elevator pitch for Little Witch Academia?
“Have you ever dreamed of flying on a magic broom? If so, this game will make your dreams come true! Little Witch Academia: VR Broom Racing welcomes you into the magical world of anime. You’ll play a student at the Luna Nova Witchcraft Academy and partner with characters from the popular anime, voiced in English and Japanese, to hunt ghosts, go on missions, and experience a whole new story.”
What makes Little Witch Academia a unique experience in VR?
“We have implemented UNIVRS’s motion sickness reduction technologies to make the flying experience as comfortable and exciting as possible. The simple and intuitive broom controls help players learn quickly, which is important for enhanced comfort. We designed the visual effects (especially wind) to enhance the flying experience and make it more immersive. We have spent a significant amount of time optimizing the 3D models in each stage, so objects look high quality, regardless of distance, all while keeping a high refresh rate. Keeping objects in the distance looking sharp was especially important to maintain a feeling of freedom while flying.”
A few words from Space Channel 5 VR Producer Mineko Ohamura.
Give us the elevator pitch for Space Channel 5 VR: Kinda Funky News Flash!
“SEGA’s legendary Dreamcast rhythm game Space Channel 5 comes to VR! The original game debuted in 1999 and starred a plucky futuristic reporter named Ulala who battled an invasion of music-loving aliens through a series of planet-saving dance moves. Kinda Funky News Flash! is a sequel but doesn’t require experience with past games. Better dance moves mean better TV ratings—and the more heads you’ll turn while saving the universe.”
What makes Space Channel 5 VR: Kinda Funky News Flash! a unique experience in VR?
“Space Channel 5’s retro-future design and nostalgic visuals are in line with “the future we dreamed of,” something we felt VR delivers. The player also gets to experience a live musical as Ulala’s protégé, which is a physical experience you only get with VR. Reporters at Space Channel 5, like Ulala, pursue honest news and broadcast it to the galaxy. This concept hasn’t changed since the original game and is becoming more significant today.”
A few words from Yusuke Kumagai of Crypton Future Media.
What’s the elevator pitch for Hatsune Miku VR?
“Well, it’s Hatsune Miku, and you’ve got her all to yourself! She’s willing to take some time out of her busy schedule to show you her dance moves and teach you them first-hand. What’s not to love? She’s a “virtual singer” developed by Crypton Future Media in 2007, based on Yamaha’s “Vocaloid” soundbank made of voice-synthesized singers. A digital diva with iconic turquoise pigtails and a wardrobe of futuristic outfits, Hatsune Miku performs through music programming and 3D choreography. She’s the original avatar for a 21st-century vintage subculture of music worldwide that’s helped countless indie musicians get their careers started.”
What makes Hatsune Miku VR a unique experience in VR?
“Miku fans have met her “in person” on multiple occasions through special live concerts held all over the world. We’ve peeked into her universe through TV sets and game consoles, but Hatsune Miku VR is the first time fans will step into her world and see it with their own eyes. It’s the closest we can come to the singer herself, and the feeling of sharing one of her virtual concert stages, and wielding a pair of controllers to match her movements, is surreal and magical. If you’d rather sit back, relax, and watch her dance, that’s what Music Video mode is all about. Now you can feel what it’s like to be an audience of one, with Miku putting on her best show just for you.”
A few words from the team behind Kizuna AI: Touch the Beat!
What’s the elevator pitch for Kizuna AI – Touch the Beat!?
“Touch the Beat! is a rhythm game where players watch Kizuna AI’s stage performance either in the front row seat or in the middle seat, while hitting notes that come flying towards them. The better you hit the beat, the closer you can get to her.”
What makes Kizuna AI – Touch the Beat! a unique experience in VR?
“The only way to contact virtual beings like Kizuna AI is to meet them in VR. By effectively using depth and space, people who play well will get to see the stage come ever closer. This is one of the most exciting aspects you can experience only through VR.”