As a Material Scientist for the Oculus Research Eye Tracking team, you will advance the state of human tracking technologies by iterating through hardware prototypes. Working closely with a team of tracking experts, you will design and test using new optical materials, technologies, and optical systems that will shape development strategy. You will identify new materials or optical techniques that contribute to the performance of eye tracking systems, analyze and document development. You will help build new eye tracking and gaze estimation methods by designing, building, and testing new optics systems.
Oculus is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, genetic information, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law.
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