As a Material Scientist for the Oculus Research Eye Tracking team, you will advance the state of human tracking technologies by iterating through hardware prototypes. Working closely with a team of tracking experts, you will design and test using new optical materials, technologies, and optical systems that will shape development strategy. You will identify new materials or optical techniques that contribute to the performance of eye tracking systems, analyze and document development. You will help build new eye tracking and gaze estimation methods by designing, building, and testing new optics systems.
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