Research Scientist - Applied Vision Scientist, Oculomotor Interactions

Oculus | Redmond, WA

Perception is at the center of our research, as it informs our work in displays, optics, rendering and practically every other area. As a Research Scientist on the Applied Perception Science Team at Oculus Research in Redmond WA, you will be tackling the scientific challenges that will help define cutting edge augmented reality and addressing heretofore unanswered questions in vision science and perceptual psychology. The work done by the Applied Perception Science team involves both basis and applied science, as they both inform research directions but also potential device development directions. We are committed to a multi-disciplinary approach to perceptual research, and you will have opportunities to collaborate with world-class leaders in vision science, human factors, ergonomics, engineering and design. Projects take advantage of internal resources in mechanical, electrical, optical, and software engineering, allowing us to confront scientific questions, which cannot be addressed with existing equipment.


  • Research into perception, visual processing, and human factors, both in terms of basic science and how it informs other research and engineering teams and product directions.
  • Collaborate with both internal teams and academia in research to explore perceptual factors, define product limits and specifications, and discover opportunities for revolutionary improvement in augmented reality displays and systems.
  • Explore opportunities and requirements to create new virtual and augmented experiences and perform the research necessary to deliver these.
  • Collaborate with other researchers, and engineers to identify and develop experimental systems which allow us to answer novel research questions, performing research of important factors both in isolation and as part of an ecologically valid complete system.

Minimum Qualifications

  • PhD and/or postdoctoral assignment in vision science, perceptual psychology, bioengineering or related field.
  • Knowledge of the human visual system, including the experience to apply this knowledge to novel situations and predict how the eye, brain, and body will respond.
  • Experience in key areas, such as vergence/accommodation interactions, ophthalmic optics, and/or eye-movements.
  • Experience with experimental methodology, psychophysics, and/or related quantitative approaches to understanding visual and perceptual processing.
  • Proven track record of achieving research results either through first authored publications, and/or industrial product directed research experience.
  • Interpersonal experience – cross-group and cross-culture collaboration.

Preferred Qualifications

  • Experience with user studies and human factors.
  • Exhibited experience using adaptive optics systems.
  • Experience with the design and/or analysis of optical and/or stereoscopic display systems.
  • Prior experience with MATLAB, R, Python, and/or C++.
  • Understanding of psychophysics.
  • Exhibited experience measuring the accommodation and vergence responses of the eyes.

Ready to Join?

Apply Now

Oculus is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, genetic information, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law.

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