We are currently seeking a Materials Engineer with expertise in materials development targeting novel near-eye display technology. The researcher will interface directly with our team of Optical Design staff and Nanofabrication Research staff to develop materials with defined optical performance.
The position is a full-time regular position requiring a PhD in chemistry, material science, chemical engineering, or similar relevant experience. Candidates requires expertise in advanced lithographic tooling, materials and processes.
The candidate should be comfortable with materials characterization. Ideally, candidates will have experience in fabricating novel optical elements. Candidates must be comfortable working in a cross-functional team.
Oculus is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, genetic information, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law.
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