Oculus Research Redmond is looking for exceptional interns to help us create next generation experiences in virtual and augmented reality. Our computer graphics research focuses on perceptually based image synthesis. We want to build a broad virtual reality research community, so we encourage publishing.
We’re looking for students interested in the following areas:
- Rendering – rasterization, ray tracing and vector graphics
- Graphics pipelines and APIs
- Parallel Programming paradigms – GPUs / CUDA, SIMD, multi-threading
- Data-structures and algorithms
- Image processing and compression
Rendering (real time and or physically based), parallel systems, graphics hardware & and machine learning (e.g. deep learning) backgrounds are particularly welcome!
Our internships are twelve (12) to twenty four (24) weeks long and we have various start dates throughout the year.
Oculus is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, genetic information, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law.
If you need assistance or an accommodation due to a disability, you may contact us at firstname.lastname@example.org or you may call us at +1 650-308-7837.