The Oculus team at Facebook builds the VR hardware and software to let you experience anything, anywhere, with anyone. The Spatial Computing Runtime team creates the platform software that powers rich, interactive, and collaborative 3D product experiences across our entire product line.
As a Game Engine Systems Engineer on the Spatial Computing Runtime team, you will design and implement the runtime systems that power 3D product experiences across all Oculus products. The ideal candidate has broad experience with game engine runtime systems and has worked on at least one desktop and at least one mobile platform.
Oculus is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, genetic information, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law.
Oculus is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at firstname.lastname@example.org.