As a Product Architect at Oculus, you will lead architecture on upcoming VR products, help drive the overall strategy & roadmap, and be a part of the teams designing, building, and testing prototypes for future consumer virtual reality experiences. We want people who: work well in teams, can brainstorm big ideas, work in new technology areas, thrive in ambiguity, able to map trade-spaces, able to drive a concept into a prototype, and can envision how a prototype could transition into a high-volume consumer product.
Starting with a broad engineering background in electrical, mechanical, optics, silicon, or related fields, we’re looking for a unique system designer or architect. The ideal candidate would have strong systems skills, previous roles driving architecture convergence on complex consumer electronics products, and experienced with SoC evaluation, optical systems, sensors, CV algorithms, software, and able to work collaboratively with experts in different fields to make architectural tradeoffs.
Oculus is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, genetic information, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law.
Oculus is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at firstname.lastname@example.org.