As an AR/VR Graphics Engineer for one of our LA teams, you’ll analyze system utilization across the entire Oculus content ecosystem and develop technology to improve it, enabling unprecedented levels of VR realism and responsiveness. You will help VR developers efficiently make industry-defining applications. These roles are ideal for someone passionate about AR/VR, graphics/systems programming and optimization, especially with UE4/Unity or in-house AAA game engine development.
Oculus is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, genetic information, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law.
Oculus is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at email@example.com.