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Manager, Software Engineering, AR/VR – Developer Tools

Oculus | Menlo Park, CA

The AR/VR organization's mission is to give people the tools to feel connected anytime, anywhere. We create new, category-defining consumer hardware and software that are immersive, social, and increase the depth of people's connections. The team is a diverse group of problem solvers, inventors, and proven visionaries who are relentless about transforming everyday occurrences into rich experiences that have the potential to improve the way billions of people live.

In order to enable the next generation of AR/VR experiences on world-class AR/VR hardware and software we also need to provide the next generation of developer tools to build them. We’re looking for someone to be responsible for our app developer tooling strategy, from IDEs to debugger to compiler. A seasoned engineer manager that can seize the opportunity of having access to the whole stack, from software to hardware, to provide the best developer experience possible.

Responsibilities

  • Help build and lead our developer tooling strategy to deliver world-class products and services.
  • Work cross-functionally to design solutions that work across Oculus' product offerings.
  • Leverage and contribute to IDE and toolchain projects across the industry.
  • Champion engineering and operations, establishing metrics and process for regular assessment and improvement.
  • Establish a solid project framework and development processes.
  • Provide technical leadership and guidance to both your team members and your project peers.
  • Set clear expectations and create a positive work environment based on accountability, in collaboration with the engineering and management teams.

Minimum Qualifications

  • 3+ years of experience managing engineering teams.
  • Experience building products for developers for mobile or web development.
  • Proven track record of building and supporting cross-functional teams.
  • Experience supporting, coaching, mentoring, and developing engineers.
  • Experience analyzing, interpreting, and leveraging data to make engineering and product decisions.
  • Experience architecting, developing, and launching software products and/or services.
  • Experience with C/C++/Java or comparable language.

Preferred Qualifications

  • Experience in building or extending any of the following: Xcode, IntelliJ, Visual Studio, Visual Studio Code, LLVM, and/or GNU.
  • Experience in Windows, Linux, MAC and/or Android.
  • Experience with game engines such as Unreal, Unity, or others.


Ready to Join?

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Oculus is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, genetic information, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law.

Oculus is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.