We're looking for a C# Product Design Prototyper that is experienced with Unity and cares about about user experience, fit, finish and more. The work includes working on VR experiences at the intersection with Mixed Reality creating intuitive 3D immersive flows and situations, often having to build their own telemetry to see how users use the prototypes. This role will be working closely with 2 Product Designers, and an experienced prototyper day-to-day, as well as User Research and Product Management. Outside of prototyping, you're expected to have a design tilt, help the team land on the right solution, to defy technical limitation of the hardware and hack your way into making code work to prove-out experiences.
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