Software Engineering Manager

AR/VR | Redmond, WA

At Facebook Reality Labs Research, software development is vital to turbocharging our scientific explorations and generating the consumer products people will use for decades to come — products that give people superpowers.
Join a world-class team of pioneers experimenting with breakthrough technology. In this role, you will lead systems software development, partnering with expert research scientists, mechanical engineers, electrical engineers, and other brilliant minds to build cutting-edge prototypes and create the technology that makes AR/VR universal. If you're a C/C++ expert with a passion for leading software teams, finding new talent, developing people, mentoring, coaching, providing feedback, and making people better, step into the adventure of a lifetime as we make science fiction real and change the world.

Responsibilities

  • Manage a team of system software engineers working on advanced AR/VR research
  • Analyze, design, develop, and debug real-time VR and AR software for advanced interaction prototypes
  • Provide technical leadership for innovative, reliable, scalable, and maintainable software solutions
  • Provide team guidance, regular feedback, education, coaching, and mentoring
  • Perform architectural, design, and code reviews that improve software engineering quality
  • Create career development plans, manage performance, and conduct performance reviews
  • Identify, recruit, interview, and hire new software engineers, while helping the team scale effectively
  • Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions

Minimum Qualifications

  • BS degree in Computer Science or related field
  • 5+ years of experience managing software engineers
  • 5+ years of C++ experience
  • 5+ years of experience creating software for real-time environments such as games or robotics
  • Experience designing software systems and services
  • Proven track record of software development, including shipping one or more products on large code bases that span platforms and tools
  • Communication experience and experience working across disciplines to drive solution

Preferred Qualifications

  • Experience in input devices such as keyboards, mice, and game controllers
  • Experience with tracking devices, such as Kinect, OptiTrack sensors, IMUs, and depth sensors
  • Experience in 3D graphics, including technologies such as DirectX, Vulkan, or OpenGL
  • Experience in game engines such as Unreal and Unity
  • Experience in high performance libraries such as Eigen and Boost
  • Knowledge in Physics
  • Knowledge in Sensor fusion
  • Knowledge in Computer vision
  • Experience in machine learning frameworks such as PyTorch, Caffe2 or TensorFlow
  • Knowledge in MATLAB
  • Knowledge in Digital signal processing
  • Knowledge in Robotics
  • Knowledge in Advanced mathematics


Ready to Join?

Apply Now

Oculus is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, genetic information, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law.

Oculus is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.