This first person survival story unfolds after an industrial catastrophe, from inside a half-ton, high-tech deep-sea dive suit — a “walking coffin.” Influenced and inspired by a growing appetite for unconventional horror and narrative-driven games, Narcosis is rooted in reality, but steeped in the surreal.
+ Pressure Kills: High-stress situations accelerate oxygen intake, distorting sight, sound, space and time.
+ Hostile Waters: A knife, flashlight and flares are essential to surviving the nightmarish flora and fauna of the abyss.
+ Phantom Narrative: The survivor’s account unfolds in inexplicable ways alongside the player’s journey.
+ Beyond Good and Evil: No shadowy organizations or eldritch terrors at Narcosis’ dark heart, only primal fears and human limits.
+ Terror Verite: Primal fears — darkness, confinement and isolation — take on new levels of immersion with VR.