A VR shooter with roguelike elements, In Death is set in a procedurally generated, surreal medieval world with monsters, mysteries and loot. Driven by an achievement-based progression system that advances between sessions, each run is unique, with unpredictable outcomes.
Make intense kills with your longbow, raise your shield to block ranged attacks or defend against short-range melee threats. Bash enemies to buy time for that short-range headshot. Upgrade your bow with special arrows by looting monsters, finding pick-ups or by visiting item stores where you can power up to help you blast through ever harsher enemy encounters.
In Death introduces a fresh movement system built for VR. Switch from combat arrows to a magic teleport arrow to go anywhere you can shoot. And throw the single-handed teleport shard to strafe, clear corners or quickly retreat from overwhelming opposition. If you prefer, opt for classic free movement navigation.