MOVE TO OVER TIME
Moves the object to the vector coordinates over the period of time provided. The coordinates are relative to the world’s grid. The movement can interact with collidable objects between the starting and ending positions.
object, vector, number
Moves the object to a vector position over a number of seconds.
Example 1: Move object to an absolute position over time.
Moves self to the global position 1,0,0 over one second.