Raycast Gizmos are useful for detecting objects and players that are in a direct line of sight.
They can detect tagged objects and players. Returning information like, what was hit, hit position, and whether or not anything was hit.
Please note that unlike the trigger gizmo, a raycast must be fired, and that information can be pulled from the gizmo until it is fired again.
We will go into more in depth on Raycasts in a later tutorial.
TRIGGER GIZMO precedes this tutorial
Raycast Distance allows you to determine how far away it can detect objects and players.