Instantly scales the object by the provided scale vector, adding or even subtracting. Scaling may cause physics interactions with surrounding objects.
Scales the object to the vector.
SCALE TO precedes this tutorial
Example 1: Scale object by
The grow event increases self’s scale by 1.1,1.1,1.1 or 110% in all directions. Repeated calls to grow will scale self by an additional 110% of its new size.