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SCRIPTING COMPONENTS

In the bottom right of the scripting panel, you’ll see a capacity meter. As you build more complex scripts you may start to reach the limits of a single script block. When this happens, consider breaking routines into separate script gizmos. Like a player manager, scoreboard, etc.
Important

  • Please note that the capacity meter inside a script gizmo does not affect your world’s capacity. The script gizmo itself does not use much, but for a script to run, it must be attached to an object, which does use up capacity, and varies depending on the object and its properties.


PREREQUISITE READING

CODEBLOCK TYPES precedes this tutorial