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WHEN OBJECT IS UNATTACHED FROM PLAYER

Event that runs when the object is unattached from a player.

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Description

Commands below when object is unattached to player will execute when a player unattaches the object from their avatar. This event will also execute when a player leaves the world while wearing an attachable.
Parameters

player
The player the object is unattached from.


PREREQUISITE READING

WHEN OBJECT IS ATTACHED TO PLAYER precedes this tutorial


Example 1: Set player gravity

In the previous codeblock, “when object is attached to player,” we considered a low gravity broomstick, now we are returning the player back to regular gravity.