Event that runs when the object is unattached from a player.
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Description
Commands below when object is unattached to player will execute when a player unattaches the object from their avatar. This event will also execute when a player leaves the world while wearing an attachable.
Parameters
player
The player the object is unattached from.
PREREQUISITE READING
WHEN OBJECT IS ATTACHED TO PLAYER precedes this tutorial
In the previous codeblock, “when object is attached to player,” we considered a low gravity broomstick, now we are returning the player back to regular gravity.