WHEN OBJECT IS UNATTACHED FROM PLAYER
Commands below when object is unattached to player will execute when a player unattaches the object from their avatar. This event will also execute when a player leaves the world while wearing an attachable.
The player the object is unattached from.
WHEN OBJECT IS ATTACHED TO PLAYER precedes this tutorial
Example 1: Set player gravity
In the previous codeblock, “when object is attached to player,” we considered a low gravity broomstick, now we are returning the player back to regular gravity.