Event executes when a projectile, from the launcher gizmo, hits a static object.
Appearance in Composition Pane
Description
Event executes when a projectile, from the launcher gizmo, hits a static object. The event is received on the projectile launcher gizmo with two parameters. Pos is where the projectile hit, and normal is a direction vector, which indicates which side of the object was hit.
Parameters
vector, vector
PREREQUISITE READING
WHEN PROJECTILE HITS INTERACTIVE OBJECT precedes this tutorial
When the projectile hits a static object, move a dark round disc, which represents a dent, to the hit position. Then, rotate it to face the same direction as the object.