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Event that runs when the world is started or reset. Also runs when a local script first executes. And can be executed using send event to object, with the event name start.

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The object the script is attached to runs when world is started at the start of the world, i.e., when the first person enters the world’s instance or upon using the codeblock reset world state. It also runs on the start of a local script, such as when a player picks up an object that is locally scripted or the object is assigned to a new player.
Example 1: Record the origin position of an object

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