Oculus Medium is an immersive VR experience that lets you sculpt, model, paint, and create tangible objects in a VR environment. Medium lets you create expressive works of art, whether you're a total beginner, an aspiring creative, or a professional artist. Medium uses Touch controllers to enable intuitive hand gestures and movement for a natural, tactile experience.
Giovanni worked on principle creatures for “Star Trek,” “The Avengers,” and other notable Hollywood films. Digital model supervisor at Industrial Light and Magic (ILM) and video game asset designer at Valve Corporation, he currently works at Oculus, where he is helping define virtual reality and explore the medium's possibilities within entertainment and education.
Razmig Mavlian is a graduate of the Classical Animation program offered at Sheridan College. He began his professional life at LucasArts, where he worked as a 3D animator and later became passionate about concept art. At Double Fine Productions, he took a multitude of creative roles before coming to work for Oculus.
Martin Nebelong has been working with digital art for the last 15 years, mostly 2d but always with an interest for 3d. Martin has worked for clients both big and small and for the last 3 years he's been working freelance full time. Recently not as much as he should, due to too many hours spent in VR.
Ross Young describes himself as a freespirit, poet, philosopher, ninja kayaker and part time adrenaline junkie. Ross's Hobbies include living in Scotland and writing about himself in the third person. Discovered Medium in December 2016 and has lived in VR ever since.
Born in Barbados, DaCosta Bayley is a self-taught, robot-obsessed illustrator, producing designs for international studios and brands like Nintendo, Nexon, Sony, Atomic Cartoons, BRON Animation and Hasbro. In 2013, he created the famous Instagram “March of Robots!” Recently, he wrote, directed and produced the charming 3D short film, “Sunny and Gerd in Spring Cleaning.”