Our goal is to make the consumer virtual, augmented, and mixed reality experiences that ship in five to ten years great. Virtual reality today is a vast, highly interdisciplinary research space that has only begun to be explored; we are building a team capable of leapfrogging VR forward by bringing together researchers and engineers spanning a wide range of expertise, including:
(names in bold indicate Oculus Research scientists)
"Facial performance sensing head-mounted display." ACM Transactions on Graphics (TOG) 34, no. 4 (2015): 47.
Hao Li, Laura Trutoiu, Kyle Olszewski, Lingyu Wei, Tristan Trutna, Pei-Lun Hsieh, Aaron Nicholls, Chongyang Ma
"Efficient HRTF-based spatial audio for area and volumetric sources." IEEE Transactions on Visualization and Computer Graphics PP, no. 99 (2016), 1.
Carl Schissler, Aaron Nicholls, Ravish Mehra