Event executes when a projectile, from the launcher gizmo, hits an interactive object.
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Description
Event executes when a projectile, from the launcher gizmo, hits an interactive object. Which is an object, with its properties set to Animated or Interactive. The event is received on the projectile launcher gizmo with three parameters. Obj, indicates what was hit. Pos, is where the projectile hit. And normal is a direction vector, which indicates which side of the object was hit.
Parameters
object, vector, vector
PREREQUISITE READING
WHEN PROJECTILE HITS PLAYER precedes this tutorial