From the style tab, we can adjust material settings, this changes the way light reflects and emits off an object. If you click on the material drop down you will see there are five material settings; solid, plastic, metal, glow, and unlit.
Solid objects are shaded based on their angle to light sources.
Plastic objects are more reflective, and light reflections depend on the viewer’s angle to the object.
Metal objects are darker with a metallic sheen.
Both metal and plastic materials have an intensity setting which can be set from 0% to 100%.
At 0% intensity, the material will behave more like a solid object and begin to reflect more light as the material intensity increases.
EYEDROPPER TOOL precedes this tutorial
Seen above is the material drop down menu.
Seen above is the material intensity slider.